Elemental Workshop II/Quick guide (2024)

Elemental Workshop II/Quick guide (1)
This quest has an in-depth article.

It contains a more detailed description of dialogue, cutscenes, and storyline.

Contents

  • 1 Overview
  • 2 Getting started
  • 3 Workshop
    • 3.1 The second key
    • 3.2 Elemental bars
  • 4 Repairing a workshop
    • 4.1 The claw
    • 4.2 The press
    • 4.3 The water tank
    • 4.4 The fan
  • 5 Finishing up
  • 6 Rewards
  • 7 Required for completing

Overview[edit | edit source]

Start pointElemental Workshop II/Quick guide (2) Search the shelves in the Varrock Dig Site Exam Centre for an old book. Show on map


2006

Member requirementElemental Workshop II/Quick guide (4) Members only
Official lengthMedium
Requirements
Elemental Workshop II/Quick guide (5) Quests:
  • Elemental Workshop II
    • Elemental Workshop I
  • 20 Magic
  • 30 Smithing
Items requiredItems from the tool belt are not listed unless they do not work or are not automatically added.
  • 8 coal (12 If you wish to also make a mind shield)
  • Battered key (May be in steel key ring; can be obtained during quest)
Recommended
  • An activated Seers' Village lodestone, runes for Camelot Teleport, or a Camelot teleport tablet
  • The Archaeology journal, Master archaeologist's outfit, or Dig Site pendant for quick access to the Exam Centre
Enemies to defeat
  • 2-3 Earth Elementals (level 44)

Getting started[edit | edit source]

  • Go to the Exam Centre which is south-east of Varrock and south of the Varrock Dig Site or use Archaeology journal for a teleport to Archaeology Campus just north of the Exam Centre.
  • Search the Bookshelf on the eastern wall in the exam centre. (Elemental Workshop II/Quick guide (8) )
    • If you end up with Varmen's notes, you searched the wrong bookshelf.
  • Read the scroll inside the beaten book and keep the book.

Workshop[edit | edit source]

The second key[edit | edit source]

  • Head to the building with an anvil west of the Seers' Village bank.
  • Click on the odd-looking wall to enter it.
    • If it says "You see a small hole in the wall but no way to open it", go to the building directly south and search the bookcase on the east wall for a Battered key.
  • Go down the stairs.
  • Go north to the water elemental room and search the machinery to the west to get a key.

Elemental bars[edit | edit source]

  • Mine 2 elemental ores from the west room by attempting to mine the elemental rocks, then defeat the earth elemental.
  • Go to the east room and pull the lever to start the bellows (if the bellows are already working, this step can be skipped).
  • Smelt two elemental bars in the south room. ('Use' the ore on the furnace.)
  • Go to the middle room and use the key obtained from the machinery on the large hatch.
  • Climb down Hatch.

Repairing a workshop[edit | edit source]

The claw[edit | edit source]

  • Take From the Schematics crate south of the stairs and take both options.
  • Go back up the spiral stairs and smith a Crane clawon the workbench using 1 elemental bar.
  • Go back down and lower the Old crane using the lever directly next to the Schematic crate.
  • Use the claw on the crane to repair it.
  • Place an elemental bar on the jig cart.
  • Pull the west lever
  • Pull the east lever
  • Pull the west lever twice
  • Pull the east lever
  • Pull the west lever twice
  • Pull the lever behind you, by the picture of a cart.
    • If the lever is pulled and it says the system is not pressurised, go upstairs and activate the water wheel and bellows.

The press[edit | edit source]

  • Climb the staircase in the south-west corner.
  • Move to the west side by the steam press.
  • Open the junction box and connect the pipes by clicking on a pair of pipe holes. (solution on the right)
    • Top left and bottom right
    • Top middle and top right
    • Bottom left and bottom middle
  • Go downstairs and pull the lever next to the three small pipes.
    • If successful, you will get a message that the bar has been flattened.
  • Pull the lever by the picture of a cart again.

The water tank[edit | edit source]

  • Search all of the crates in both the upper and lower levels of the current workshop to find 3 cogs and a pipe.
  • Go back up the northeast platform stairs.
  • Go north of the water tank and 'use' the pipe item on the piping with a hole in it.
  • Go back down to the water tank and pull the 'old lever' in front of the tank's door to open it.
  • Turn the corkscrew lever (to the north) twice to load the elemental sheet into the water tank.
  • Pull the old lever to close the door.
  • Turn the water valve west of the old lever to open the valve.
  • Turn the water valve east of the old lever to raise the water level.
  • Wait for the water to fill the tank, then turn the east valve again, to lower the water level back down.
  • Turn the water valve west of the old lever to close off the water valve.
  • Pull the old lever to open the door.
  • Turn the corkscrew twice.
  • Pull the old lever to close the door.
  • Pull the lever by the picture of a cart.

The fan[edit | edit source]

  • Go over to the machine on the east side.
  • On the side of the machine are three pins, place the cogs on the correct pins
    • The small cog goes on the upper left pin, the medium cog on the lower left pin, and the large cog on the right pin.
  • Pull the lever by the fan.
    • If the message says the fan is sucking, the cogs are not on the correct pins. Turn the fan off and position the cogs correctly.
    • If the machine says "It must be powered somewhere else", head upstairs and make sure the water wheel to the north is rotating. If not, pull the lever near the wheel.
  • Pull the lever again.
  • Pull the lever by the picture of a cart.
  • Go by the claw and pick up the Primed bar.

Finishing up[edit | edit source]

  • Go down another level in the workshop (north west stairs).
  • Enter the east door (mind door).
  • Place the bar on the extractor gun.
  • Operate the extractor hat.
  • Take the bar from the extractor gun.
  • Go back up to the top floor of the workshop.
  • On the workbench, smith a mind helmet, (The Beaten Book must be in your inventory)
  • Quest complete!

Rewards[edit | edit source]

  • 1 quest point
  • 7,500 experience
  • 7,500 experience
  • Ability to make elemental helmets, mind shields, and mind helmets
  • 2 Treasure Hunter keys (Ironman accounts will not receive these)
Music unlocked
  • Prime Time

Required for completing[edit | edit source]

Elemental Workshop II is directly required for the following quests/miniquests:

  • Elemental Workshop III

It is therefore an indirect requirement for the following quests and miniquests:

  • Elemental Workshop IV

vde

Elemental Workshop II

Part 2 of the Elemental Workshop quest series
Enemies
  • Earth elemental
  • Fire elemental
Items
  • Beaten book
  • Scroll
  • Crane schematic
  • Lever schematic
  • Key
  • Pipe
  • Large cog
  • Medium cog
  • Small cog
  • Crane claw
  • Primed bar
  • Mind bar
  • Elemental helmet
  • Mind helmet
Scenery
  • Bookshelf
  • Old crane
Locations
  • Elemental workshop
Music
  • Prime Time
Miscellaneous

Retrieved from ‘https://runescape.wiki/w/Elemental_Workshop_II/Quick_guide?oldid=36428465

Elemental Workshop II/Quick guide (2024)

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